Saturday, October 12, 2019

Battle For The Fort VI

The catalyst for my recent trip to Indiana was to compete in the Battle For The Fort Tournament at Ultrazone of Fort Wayne and it was a fantastic time from start to finish with two nights of overnight competition between Friday night and Sunday morning. This was a really interesting tournament in a lot of ways (some amazingly close results in a few cases) with some excellent competition.





For me it began with an early start on Friday morning, flying from New York to Indianapolis where I played at several arenas prior to making the drive two and a half hours north to Fort Wayne and arriving about 15 minutes before the first team events began at 1:00 am. However, for most of the players the event had started much earlier in the night with LOR competition going on both evenings during the public AYCP hours. This was a draft tournament, so by the time I arrived the teams had been chosen and Skywalker let me know that I was going to be playing with Team BoB made up of BoB, Leggs, Phoenix and C.K.





I met all these guys just moments before beginning the test games and felt really lucky to have been chosen for this team because they were all really cool and welcoming right from the get-go. I also learned that I was going to be one of only three female players in the whole event and the only player traveling in from another site, as this Ultrazone was the home site for everyone else competing. So, considering all that it was nice to be accepted into the group so quickly.



The rest of the team rosters stacked up like this.





It had been about three years since I last played at this site (with Team Ascendance during BFTF 2016) so I took the first game to refamiliarize myself with the arena, which I must say has always been one of my favorites. On the whole I find that Ultrazone arenas are generally among the most impressive I’ve played as they are usually very distinctive with elaborate design elements. This one is no exception.






The night started with five games of Domination. These were four-man games, so with our five-man teams one player would have to sit out each game. I volunteered to sit first, which gave me a good chance to watch the first round from the center tower. This is a nice place for observing during games that are only played on the ground level. Here’s a bit of what the first games were like…





Then I was in for the rest of the games playing a format that up until this point I had (ironically) played on almost every other system EXCEPT for Zone. We don’t often get to play the specialty games at my home Zone site in Albany. So this was a lot of fun. It was also interesting to see how individual scores balanced things out in such a way that the team Domination results were pretty close in a couple of areas.



We wouldn’t actually know the placement results until the next day. Even though I was taking screen caps of the monitors after every game, after 27 hours straight of travel and tag I didn’t have it in me at the end of night one to do the math! At least one placement was changed as the result of a tick (and really it could have been more as there seemed to be quite a few ticks throughout the tournament, so kudos to attentive refs). Rank points are what determined the placements, the fewer the better in terms of placement, but here’s one place where things were VERY close…



Skywalker’s team took first place with only 5 rank points. Second place went to Cambo’s team with 10 rank points compared with BoB’s team in third place with 11 rank points. Follow me now…Bob’s team and Cambo’s team had tied for score at 749 (not a factor in the ranking, but interesting), however Bob’s Team and Stryker’s team had tied for rank points at 11, so they then look at score to break the tie and Stryker’s team came in fourth because they were one score point less than Bob’s team at 748! That’s remarkably close between those placements! Then the Dot/Juggalo team came in fifth with 13 rank points.



The rest of night one was team competition, the main event. Standard rules, but no stuns, just one shot to deactivate. This is actually how I enjoy Zone the most!



On the first night we played through as many team games as possible, ending around 5:00 am. I felt really good about how these games were going (although as I mentioned, no shortage of ticks). The next night we finished out as many games as possible, ending with Stryker’s team leading in first and getting the buy straight into finals. The rest of us would play out the semi-finals later in the night, but that would wait until after the next side event, doubles.



Doubles is different. In my opinion it’s quite difficult to play with nearly thirty players competing as two-man teams all in the arena at the same time. That’s a LOT of people moving around the space! I was partnered up with Zach (aka Hellfire).





Personally I felt ok about my own first game performance, but the two player combo scores from two games determined who moved on to finals. After a second round of games to thin out the top two tiers we did not go on. However, congrats to those who advanced. The doubles results played out like this…





After that we moved back to the main event, team comp, where all but Stryker’s team would compete in semi-finals with the score monitor turned off for blind results. This was interesting. Because I didn’t now at the time where our scores placed us I just had to rely on my gut feeling about those games. It felt like everything was going well for our team and I was optimistic. We were all consistently taking our bases and communicating.



At the end of the four semi-final games it was time to find out which two teams would also be going into finals. This got VERY interesting and here’s why…





So as I said, it’s rank points that determine your order of placement/advancement. But check out the rank point…all of the teams tied in semis with 6 rank points each! So from there the next tie breaker goes to the actual position of those placements…again, a four-way tie! Every team had taken first place, second place and third place one time each in the round robin of games played. Pretty remarkable, isn’t it? That almost NEVER happens! Although of course team communication and other factors do come into play, I personally think this result speaks well to the effectiveness of a draft format leveling the playing field for more even teams when you see that this could happen.



From there the tie was broken by deferring to the actual scores. Skywalker’s team and Bob’s team had the highest points and would be moving on to finals.



I was thrilled to be playing this tournament all the way to the end. The three finals games went well and were all hard fought. All the teams played solidly and I really didn’t know which way the results would land.



When it was time for the presentation of awards Skywalker started by announcing the Domination results. As I listed before, they were:



1st – Team Skywalker

2nd – Team Cambo

3rd – Team BoB

4th – Team Stryker

5th – Team Dot/Juggalo





The LOR awards were next. Since I did not compete in this side event myself all I can share about it are the results.





Top LOR placements went to:



1st place – Skywalker with 62 deacs and 9 stuns

2nd place – BoB with 70 deacs and 7 stuns

3rd place – Attila with 84 deacs and 12 stuns



Doubles awards were next and the top placements there were as follows:

1st place – Hannah and Skywalker

2nd place – Metallicaman and Red Beard

3rd place – Stryker and BiggSexxxy





Then it was time for the main event awards for team comp. You can watch the announcement here…





Amazing! I was absolutely thrilled to see that our team had pulled first place. It was a real collaborative effort with everyone communicating well and solid guidance from our team captain, BoB. And as you can see at the end of the video BoB generously let me be the one to take home the trophy.



Team Comp:

1st place – Team BoB

2nd place – Team Skywalker

3rd place – Team Stryker



When all was said and done our team took a moment to celebrate the accomplishment with a team photo.





And again, my congratulations to all the other teams playing for bringing such fierce competition. It was an honor to tag with you.






Thank you to Skywalker and all who helped to put this event together. Also big thanks to Ultrazone of Fort Wayne for hosting the event as the support of a local arena is what allows us to have these experiences.







Battle For The Fort was a very well run, enjoyable tournament with great people playing one of my favorite laser tag systems. I couldn’t have asked for a better experience and I thank all who made it such a memorable weekend!







Comments or Questions?

Contact: Tivia@tiviachickloveslasertag.com

Websites: www.tiviachickloveslasertag.com and www.photonforever.com

More Than Meets The Eye

My final stop in Michigan before returning for the rest of the tournament was to Bowlero Lanes Fun Center with Zap Zone Laser Tag in Battle Creek, MI.





This site was impressive beyond my expectations! Upon arrival I purchased my game and realized that a group had just gone in, so I asked if I might be able to join the game that had just started, however I was just a little too late, so I had to wait for the next one. That gave me some time to sit and observe what was going on in the lobby. I thought there must be some kind of event because there were a TON of random characters enjoying the night dressed in what appeared to be mascot-type costumes. I chatted with one of them…





I was told they were a group of furries just enjoying a night out. What would have been amazing would have been to get this group in a laser tag game, but since most had costumes that covered their faces it also may have been dangerous in a dark arena, so instead I was really appreciative to be able to play against some seasoned staff members, Nolan and Chase, who helped to accommodate my being able to experience a game here and still get back in time for the rest of my evening plans back in Fort Wayne.





Let me tell you, this arena was definitely more than meets the eye! I’ve played at plenty of laser tag arenas inside bowling alleys and family entertainment centers where typically they are small and something of an afterthought. This was NOT the case here at all! After suiting up with the Cyber Blast gear game master Lily let us enter and what I walked into was an ENORMOUS arena that was beyond anything I had expected (and these photos really don’t do it justice).







There were (at least) three ramps to access multiple levels with two distinctly separate upper tower levels and one ramp going straight up a separation in the middle. This was a unique design and with only three of us in the game it made things a bit more challenging because once I realized I was on one upper level side of the arena and the two guys were on the other there was no convenient way to cross over, so the only thing to do is keep an eye out for movement and take long shots that cut straight across the arena. I actually really liked that a lot!



Now, I did explore how to get to the other side, which as near as I could tell required going back down to the lower level and figuring out the path through the maze (and it is a really complex route for a newcomer to traverse). I tried to make note of where the “landmarks” were such as the replicated Eiffel Tower and pyramid structure.





I’m impressed with the arena design. It is anything, but typical! However, having played at several Zap Zone locations before, there were a few familiar hallmarks as well. I’ve noticed that the other Zap Zones I have played tend to use cut-out geometric designs for windowing their walls and this site had those elements as well.






One thing I regret not asking was what (if any) relationship there is between Zap Zone and Bowlero because I was not expecting to find the complete Zap Zone experience inside a differently branded FEC. Actually, this made the experience more impressive because the laser tag was certainly an attraction in its own right and not shadowed by the other entertainment available at this facility. I had a wonderful time playing here and thank the staff for making sure I was able to have an excellent experience. If I had more time I would definitely have enjoyed getting in a few more games. But I still had a full night of tournament competition ahead of me, so instead I thanked them for a great time at Bowlero Lanes with Zap Zone in Battle Creek. I hope I get a chance to return!





After this full day of laser tag and travel I was ready to return to Indiana and take a dinner break (it was 10:30 at night by the time I met up with Amber for dinner and I had not stopped for lunch this entire day!) and some time to chill and get into a competitive mindset for the remainder of the night.





Comments or Questions?

Contact: Tivia@tiviachickloveslasertag.com

Websites: www.tiviachickloveslasertag.com and www.photonforever.com

Wednesday, October 9, 2019

Making My Way to Airway

When I arrived at Airway Fun Center in Portage, MI I was already playing beat the clock with one more stop left to go before returning to Fort Wayne. You see, I had dinner plans with Amber and I didn’t want to be late…especially since I hadn’t even stopped for lunch today! So when I hit a time in between groups I was appreciative that Taylor was willing to go 1v1 with me to play some Delta Strike so I could stay on schedule.





I smiled when I saw the arena…for reasons I won’t go into I was particularly heartened to walk in and see these walls…





This is a smaller arena inside a much larger overall entertainment facility. The design made good use of the space with some levels and it was appropriate for the kind of game we played.








But the feature that stood out to me the most were the bases. First, I don’t get to play Delta Strike often and I can only recall once that I got to take aim at one of these bases (other than at their booth at IAAPA last year), so you can imagine how much I appreciated getting to not only play, but watch the base deactivation trigger a fun reaction.





Fog is fine by me when it sprays upwards! And I love when something unexpected is added to make the game a little more interesting. I enjoyed this stop and particularly getting to play something a little different during the course of this day. Thanks for a great time Airway Fun Center!







Comments or Questions?

Contact: Tivia@tiviachickloveslasertag.com

Websites: www.tiviachickloveslasertag.com and www.photonforever.com

Ready to Revel and Roll

My next stop was to Revel and Roll West in Kalamazoo, MI.



Well, actually there was one other stop I made in between Holland and Kalamazoo at a tag site located in a nearly empty mall about an hour away from both places, but the encounter I had there was bizarre and unpleasant. I didn’t actually end up playing tag at that arena and I have no time for negativity, so I’m not even going to mention this other place by name. I’ll just say that because of that experience I arrived in Kalamazoo ready to burn off some agitated energy and thankfully Revel and Roll West turned out to be a great place to do just that and of course some good laser tag really turned my mood around!





Damon joined me for a 1v1 game and playing some Helios was exactly what I needed at this point. He gave me a very good game and a much-needed outlet for those vibes I had to shake off. This did the trick! I immediately got lost in the game and exploration of the two-level CW designed arena.







I left this stop feeling back to normal and re-energized. Thanks, Damon for making this a great time! It was good to get back to a positive mood and that’s what will be my big takeaway from my visit to Revel and Roll West.









Comments or Questions?

Contact: Tivia@tiviachickloveslasertag.com

Websites: www.tiviachickloveslasertag.com and www.photonforever.com

Michigan Bound on My Second Wind

For the moment I’m going to temporarily skip over a significant part of my trip (the actual tournament) and move on to what happened the next morning…or the same morning if you want to be technical. Because this was an overnight tournament playing from 1:00-5:00 am it meant that by the time I got to check into my hotel for the night it was really the following morning and I had been up traveling and tagging for 27 hours straight. And since we’d be playing the same hours the next night it’s logistically tricky to make a sensible hotel reservation. To save me from having to pay for a second night’s stay at the hotel Skywalker was kind enough to offer me a place to crash after my checkout at noon, but the thing about travel is that it throws your body clock so out of whack that even though I went to bed at 6:00 in the morning I was somehow up and ready to go again by 10:00 am. So, rather than spend the day sleeping (I could do that on the plane going home) I took that second wind and figured out where I could play some tag during the day. Just FYI, this is what I do during most tournaments…go play tag elsewhere during the break! But since I played south of Fort Wayne the day before it seemed “sensible” (in quotes because I’m not sure that’s the right adjective) to drive as far north into Michigan as I could and tag my way back south to return in time for tournament night two of BFTF.



So I drove about three hours up to Holland, Michigan and my first stop of day two was to The Lost City. This place is rather aptly named. You see, it’s located inside a really cute shopping area that is designed to look a little like its own little town, but the plaza is large enough that I had to drive around it a bit. Thank goodness for a birthday parent with balloons walking by…always a good sign you’re near a tag facility! So I followed in that same direction and found my way to The Lost City!





This is a very cool arena. Inside the briefing room there is a 3D map.





I was told the owner designed the 5000 square foot arena himself and it is not only visually stunning with a lot of really detailed artwork throughout, but it’s also architecturally different from most arenas I’ve played.



There are three ramps on each side to access the second level. Two ramps lead you to the top center where one of the bases is located (good use of the levels for sure).






The other ramps lead you to one of two octagonal platforms on each side of the higher levels. I’d actually liken them to little rooms on each side.







This site was using Nexus, but the shot speed was quite fast (because kids don’t care about accuracy) and they cut like butter with good, strong beams. They felt well maintained.



We played a fast-paced game and on the way out I admired the beautiful wall art.








I had a great time at The Lost City and thought this was a great start to the day!





Comments or Questions?

Contact: Tivia@tiviachickloveslasertag.com

Websites: www.tiviachickloveslasertag.com and www.photonforever.com