My agitation with a situation actually started building last
week as I watched multiple times where this player did nothing but go all
try-hard in some very tame public games by farming huge easy points off kids
and inexperienced players (I know, you're saying "it's laser tag, nothing
new there") and additionally by staking out the newest addition to our
arena, a third tablet beacon. This third beacon is great in that it opens up
the possibility of more games (like Domination, which I'll talk about shortly),
but it also has been programmed in such a way that it can (and does)
artificially inflate player averages. Where before the tablets were installed
if a player got a 15,000 average it would be honorably earned with skill and
strategy, it now takes little more than staking out that beacon for an extra
1000 points here, 750 there or 3x score multiplier. I might sound hypocritical
in saying this (as for two weeks I have deliberately been using this strategy
myself to make a point), but it irritates me that this can be abused for
creating artificially high scores. Couple that with farming points on kids and
I just had a moment where I wanted to even things out a bit. So here's what
happened...
The Unnamed Player entered the arena first and I hung back
in the vesting room. I had my card out ready to sign in properly, then I looked
first to the computer and then over to Justin and I told him "we're going
to have some fun this round." I changed cards and pulled out a different
one (technically I have seven Laserforce membership cards...they are not all
from Syracuse) and I scanned in using a special card I rarely pull out because
awhile back I had it locked at level one. Why? Oh, for just such an occasion.
:)
This game I could not have cared less about my own points or
about tagging any public players. I just wanted to show him what farming points
feels like when the shoe is on the other foot. So I staked out that beacon and
defended it as if it were a base. I kept The Unnamed PIayer from getting any
extra points at the beacon and kept his pack down every time we crossed paths.
He asked if I was signed in. I said yes (because technically I was). He said it
should not take that many shots to deactivate for a level three (are you
telling me you were playing down as a level three or that you thought I was?).
In any case I agreed (the statement was not untrue). It was not a truly fair
match, but was probably a lot more fair to the kids in that game. He knew what
I was doing before too long...my hope is that he also understood WHY I was
doing it.
I know, I know...I wasn't a model of maturity that round.
Neither was The Unnamed Player who rage quit before the end of the game and had
his pack turned off so that my little stunt would not disrupt his average.
Hmmm... couldn't we all get a 15,000 average if we got to pick and choose which
games we let count and just leave out the ones we don't like? I didn't like a
couple last week myself, but a true average is made up of both the highs and
the lows. :)
Before I had even left the arena this player was mollified
by having figured out the status of my card at the front desk. That's fine, it
was a one game stunt. I walked out and gave a cheeky, over-exaggerated shrug.
In the end my point was made. And if he's reading this now I'll just leave it
with my favorite make-it-all-better quote from Ally
McBeal..."bygones?" :)
Well, a few games later The Unnamed Player left early, which
is a shame because later in the night we finally got to play some
Domination!
I have been looking forward to playing this game as it's
been a relatively new format here (since the addition of the aforementioned
third beacon), but I have not had an opportunity to play until now. I have
played Domination with iCombat, but the Laserforce version is quite different
(although similar in premise).
I'm not sure I caught all the rules (and we were apparently
playing a variation for the public games anyway), but in short the goal is to
shoot all three beacons a fixed number of times (I believe the number is 8) and
if your team captures all three beacons you get points and perks for every five
seconds that they stay within your team's control. Keeping it vague because I
need to review the details again. By the time we got to this game Jerome and I
were the only members there, each going in with a team of two other public
players. Not sure how much they were focused on the beacons (although my team
focused on a zone defense at each one) so it was pretty much just Jerome and I
following each other around from beacon to beacon trying to undo what the other
had just done.
I took my phone out to snap a pic while the green team was
in control for an extra long time, but as you can see by the icon in the top
right I didn't click fast enough before he was back at another beacon. With
eight shots to neutralize and another eight to control this takes a bit of time
to do. Although we played three on three I believe this game would definitely
be more fun with a larger group. All in all, tag was enjoyable for a myriad of
reasons this night. However, it was also a big night for streaming pageant
finals (also a big priority in my life), so I left early declaring "no
more tag until someone is wearing a crown." Next weekend we'll see whether
the home state pageant or a night of tag wins out...talk about a tough choice!
:)
Comments or Questions?
Contact: tivia@tiviachickloveslasertag.com
Websites: www.tiviachickloveslasertag.com and
www.photonforever.com